Build 1.1 released


Build 1.1 Released - Patch notes below

* Can now be played in browser

* Intro music added

*Player can now look up (Great achievement)

*Enemy path-finding improved. Family will now stop at points in house and wait for a time.

*Updated some of the animations

*Tons more sounds added to improve ambiance

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UPDATE ON DEVELOPMENT

I've started to really enjoy working on this game through this update. The idea - while very similar to games like RE7 - has a lot of potential for expansion and the idea that your playing as a child gives plenty of room for experimentation with trying to escape.

For instance, certain tasks like opening locks and breaking through doors give potential for time-based mini games that would up the tension and it's these concepts that i'm really interested in exploring further into development.

Because of this, i'll be expanding the game into an epilogue that'll require you to escape one final family member. This should be a short level much like the base game but once done should round out the whole game and give me an idea on if Notes Of Citrus could be expanded into a 1HR+ experience.

Anyway, here's some blocking out for Epilogue. Release soon.



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